EGX 2016 – Hands On with Sniper Elite 4

There’s a slight breeze in the air, the sun is high in the sky, my heart is beating steadily, holding my breathe as I adjust my trigger finger. Waiting. Patiently. My target continues his patrol pattern but isn’t quite in my cross hairs yet. Just a few more paces. BOOM! CRACK! The camera pans outward…

EGX 2016 – Hands On with RIGS Mechanized Combat League

Last year, Scott and I got our very first taste of VR with both the PlayStation VR and the HTC VIVE. Our minds were BLOWN! Whilst we both agreed the latter of the 2 hardware options was overall the most impressive, the VIVE was also by far the most impractical (due to the space required…

EGX 2016 – Hands On with Dishonored 2

I completely missed Dishonored when it came out in 2012, I even missed the opportunity to get it when it later became available for free on Games with Gold.  I know, I know, it’s a glaring omission from my game pile that I really should rectify. Anyway, I digress… Both myself and Ross managed to get…

EGX 2016 – Hands On with Horizon: Zero Dawn

Day 1 of the 2016 Eurogamer Expo and I’m giddy with excitement. It’s 10:02am and I’m first in line at the PlayStation booth to be among the first gamers in the UK to get their grubby little mitts on this brand new and exciting new IP from Guerilla Games. It took a dead sprint to…

Impressions – Strike Vector EX

Strike Vector EX came out of nowhere like a heat-seeking missile to PSN store this week. From tiny indie studio Ragequit Corporation comes a science fiction arcade air-combat shooter that feels like a throwback to the classics Afterburner, Ace Combat and Descent in the best possible way. Not only do you blast around the huge maps…